Complexity of deterministic mean-payoff games

Can ordinary mean-payoff games with arbitrary signed binary edge weights be solved deterministically in quasipolynomial bit time? The target computes the exact winning set, values and optimal positional strategies in 2^O((log(L+2))²) operations, where L is the complete binary input length.

Why it matters and what counts as progress

Why it matters: Quasipolynomial bit complexity must account for binary weight size; bounds polynomial in weight magnitude do not settle that target.

What counts as progress: Obtain this weight-sensitive bit bound or a polynomial one without assuming small integer weights.

How the problem developed

  1. 1979 · Game formulation [1]

    Andrzej Ehrenfeucht and Jan Mycielski Studied positional strategies in mean-payoff games, establishing a foundational model for later algorithmic work.

  2. 20 May 1996 · Algorithmic result [2]

    Uri Zwick and Mike Paterson Placed mean-payoff game solving in NP∩coNP and gave a pseudopolynomial-time algorithm.

  3. 25 Sept 2026 · Reported algorithm [3]

    OpenAI Reported a deterministic quasipolynomial bit-complexity algorithm for the exact winning set, game values and optimal positional strategies with signed binary weights.

AI contribution

Sources

  1. Ehrenfeucht and Mycielski · Positional strategies for mean payoff games (1979)
  2. Zwick and Paterson · The complexity of mean payoff games on graphs (1996)
  3. Deterministic mean-payoff-game manuscript
  4. Formalization scope for result 104
  5. OpenAI research release
Website timeline

Publication dates and editorial changes.